Two Point MuseumTHE INDEPENDENT CURATOR GUIDE

How to Activate Buzz Bonuses in Two Point Museum

The short answer

Select the exhibit, read its Buzz Bonus requirements and fulfil them. Recheck the indicators and bonus status: a full decoration score or higher total museum Buzz does not prove the bonus is active.

PC guidance based on reviewed sources. Their game versions are unspecified; follow the requirements shown in your game.

Read the selected exhibit’s condition

Select an exhibit and inspect its Buzz Bonus requirements. Ordinary decoration score and the exhibit’s special Bonus are separate checks: a full decoration score is not proof that the Bonus is active.

Supply the specific decoration, neighbouring object, environment or other condition listed by that exhibit. There is no single verified “place five decorations” checklist for every exhibit.

Fish and spirits need their own checks

Check each fish’s Buzz Bonus requirements. Some need particular plants; others reject rocks. Do not assume every individual of a species has an identical Bonus condition without checking.

For a spirit, also inspect its room and personal requirements. Requirements from ordinary fossils should not be carried over to every theme.

Confirm activation and objective progress

After adjusting the display, return to the exhibit panel and check the condition indicators and Bonus state. Confirm objects remain within any required range.

If an objective requires Bonuses on 80% of exhibits, identify the actual set it counts and the specimens still failing their conditions. Raising total museum Buzz is not the same achievement. Speakers, marketing and Perks can affect other Buzz sources but cannot replace an unmet exhibit-specific Bonus condition.

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